A downloadable game for Windows

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This is a demo of my flocking simulation which I originally wrote in OSG. Here I ported the code over to Unreal Engine in order to support VR.

The code is using UE4 static mesh instancing for the boids and is running on a 7700K CPU with a 1080 Ti for graphics (the performance bottleneck here is obviously the CPU computations).

Requirements: HTC Vive VR System

Controls:

Right controller Touchpad Up: Add Prey

Right controller Touchpad Down: Remove Prey

Right controller Trigger Press: Stage Predator

Right controller Trigger Release: Release Predator

Right controller Touchpad Left/Right: Kill all Predators

StatusPrototype
PlatformsWindows
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorRyback
GenreEducational, Simulation
Tagsai, artificial-intelligence, behaviour, flock, flocking, flocks, htc, Virtual Reality (VR), vive

Download

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Click download now to get access to the following files:

FlockVR.7z 131 MB

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